Kingdom Come Deliverance 2: Easy Riders Walkthrough

Kingdom Come Deliverance 2: Easy Riders Walkthrough

Vladislav Sham
15 Februari 2025, 12:06

Easy Riders is the second main quest in Kingdom Come: Deliverance 2, serving as an important tutorial stage. While its primary goal is to introduce players to the game's mechanics, many may encounter questions or difficulties while completing it. To help you tackle this quest without unnecessary hassle, we have prepared a detailed guide.

Easy Riders

The quest begins with a journey of Lord Ptacek and his retinue. Along the way, you encounter Berghof's fighters led by a captain from Trosky. At this moment, you have the opportunity to choose your hero's basic characteristics:

  • I am a soldier and bodyguard of Lord Ptacek (Soldier): values weapons and strong armor, relies on his strength.
  • I am a noble's advisor and envoy (Advisor): solves problems through negotiations and uses knowledge and kind words.
  • I am the scout of our unit (Scout): prefers to stay in the shadows and accomplishes tasks stealthily.

The next response will increase one of the following skills:

  • We are envoys with a proposal for an alliance (Persuasion): the skill allows you to resolve conflicts without fighting and provides additional bonuses in dialogues with people.
  • Do we really look like robbers? (Charisma): the main character captivates with his appearance and noble reputation.
  • We are soldiers, and we could help you with the robbers (Might): people see you as a hero and defender of the weak.

Call Barbos to Order

Approach the lord and talk to him. He will refuse to communicate and will first ask you to calm your dog. To do this, call the dog to you using the X key. The dog will settle down, but other additional tasks will appear.

Find Food for Barbos

Speak to the man the dog was barking at. It was not without reason, as he has food. You can try to use one of the skills for persuasion, but we couldn't get the sausage the easy way.

How to Play Dice

If you also didn't succeed, you'll have to try your luck in a dice game with Zhban to retrieve Vovesha's ring. The rules of the game are quite simple: you need to score 1500 points faster than your opponent.

  • With one roll, you can choose only dice with numbers 1 and 5, as well as combinations (three identical dice, five consecutive dice).
  • Setting dice aside, you accumulate points. However, it's very easy to lose them if the next roll doesn't result in a combination or dice 1 or 5. Therefore, it is recommended to record points in time and pass the turn to the opponent.

Even if you lose, you can take a rematch until you win. Once you get the ring, return it to the owner and take the sausage. You can feed the dog by holding LAlt and selecting the first option. The inventory menu will open — click on the sausage twice and confirm your choice.

Training Fight

Return to the lord and receive some items that will be useful for the training fight. First, equip the wooden sword, helmet protection, and the helmet itself. You can do this from the inventory menu.

First, attack the opponent three times. It's important that the opponent does not block them, otherwise you'll have to try again. Use the stick or mouse cursor to choose which part of the body you want to hit (just tilt the stick or point the mouse in the desired direction). Use a combo of strikes in the same manner.

Don't forget that blocking and attacks consume the main character's stamina. If you're out of energy, it's better to step back and rest a bit. Right after the duel, you can fight again, but this time for money.

Sit by the Campfire

Your task is to carefully listen to the characters' stories and choose responses that best match your unique play style. Here, we can't recommend specific skills or decisions, as each player goes their own way.

Hide in the Reeds

After the campfire conversation, the heroes decide to bathe in the pond where they hear girls singing. Crouch and follow the lord ahead until you come across several girls washing clothes by the water. At this point, a long cutscene will begin, and the quest will be completed.

Escape with the Lord

After a long video, control will return to the player. The main character and his companion have gotten out of the pond and are hiding from a crowd of soldiers. Follow your companion until he starts running. Climb the hill, and when the lord stops, continue along the path. At this point, the quest will change.

After moving a bit further, you'll notice that the companion is not nearby. If you go back, you'll see two soldiers with torches — it's not advisable to go in that direction. Continue along the path until you see a small rock dividing two paths. You need to go around this rock and keep moving along the road. Your friend will be waiting in the bushes on the right.

Proceed to the fallen tree. The lord will go down, and you'll have to fight one of the bandits. Use the skills learned in the training fight. Block several strikes and attack. You can also engage in conversation with the bandit.

At some point, you will inevitably miss an attack. This will start a long video, concluding the quest.

Next Quest: Fortuna.

Walkthrough of Main Quests in Kingdom Come: Deliverance 2

  1. Last Rites
  2. Easy Riders
  3. Fortuna
  4. Laboratores
  5. Wedding Crashers
  6. For Whom the Bells Tolls
  7. Back in the Saddle
  8. Necessary Evil
  9. For Victory!
  10. Divine Messenger
  11. The Finger of God
  12. Storm
  13. The Sword and the Quill
  14. Speak of the Devil
  15. The Devil's Pack
  16. Via Argentum
  17. Taking French Leave
  18. The King's Gambit
  19. The Feast
  20. Exodus
  21. The Lion's Den
  22. Dancing with the Devil
  23. Oratores
  24. The Italian Job
  25. Civitas Pragensis
  26. So it begins...
  27. Besieged
  28. Hunger and Despair
  29. Reckoning
  30. Last Rites
  31. Judgement Day

Panduan lain

    Tentang Penulis
    Komentar0