Kingdom Come Deliverance 2: Materia Prima Walkthrough

Kingdom Come Deliverance 2: Materia Prima Walkthrough

Vladislav Sham
Baca versi lengkap

Materia Prima is an important side quest in Kingdom Come: Deliverance 2 that is closely tied to the completion of the storyline quest Wedding Crashers if you chose the miller's path. In this guide, we will thoroughly examine all the tasks and offer useful tips for successful completion.

Walkthrough of Side Quests in Kingdom Come: Deliverance 2

  1. Kingdom Come Deliverance 2: Mutt Walkthrough (How to Find the Dog)
  2. Kingdom Come Deliverance 2: Lackey Walkthrough
  3. Kingdom Come Deliverance 2: Bad Blood Walkthrough
  4. Kingdom Come Deliverance 2: Materia Prima Walkthrough
  5. Kingdom Come Deliverance 2: Forbidden Fruit Walkthrough
  6. Kingdom Come: Deliverance 2: Opus Magnum Walkthrough
  7. How to Find Armor by Maps in Kingdom Come Deliverance 2: The Lion's Crest Guide
  8. Kingdom Come Deliverance 2: Invaders Walkthrough
  9. Kingdom Come Deliverance 2: The Axe from the Lake Walkthrough
  10. Kingdom Come Deliverance 2: Mice Walkthrough
  11. Kingdom Come Deliverance 2: The Blacksmith's Son Walkthrough
  12. Kingdom Come Deliverance 2: The Jaunt Walkthrough
  13. Kingdom Come Deliverance 2: The Hermit Walkthrough
  14. Kingdom Come Deliverance 2: Miri Fajta Walkthrough
  15. Kingdom Come Deliverance 2: The Mouth of Hell Walkthrough
  16. Kingdom Come Deliverance 2: Bellatores Walkthrough
  17. Kingdom Come Deliverance 2: Skeleton in the Closet Walkthrough
  18. Kingdom Come Deliverance 2: Dragon's Lair Walkthrough
  19. Kingdom Come Deliverance 2: Canker Walkthrough
  20. Kingdom Come Deliverance 2: Handsome Charlie Walkthrough
  21. Kingdom Come Deliverance 2: Johnny the Gob Walkthrough
  22. Kingdom Come Deliverance 2: Casper Walkthrough
  23. Kingdom Come Deliverance 2: The White Roebuck Walkthrough
  24. Kingdom Come Deliverance 2: Hush, My Darling Walkthrough
  25. Kingdom Come Deliverance 2: Absolver Walkthrough
  26. Kingdom Come Deliverance 2: The Thunderstone Walkthrough
  27. Kingdom Come Deliverance 2: X Marks the Spot Walkthrough
  28. Kingdom Come Deliverance 2: Hammer and Tongs Walkthrough
  29. Kingdom Come Deliverance 2: Yackers 'n' Fash Walkthrough
  30. Kingdom Come Deliverance 2: Ransom Walkthrough
  31. Kingdom Come Deliverance 2: The Reliquary Walkthrough
  32. Kingdom Come Deliverance 2: Thou art but dust Walkthrough
  33. Kingdom Come Deliverance 2: Striped Tonies Walkthrough
  34. Kingdom Come Deliverance 2: Popinjay Shoot Walkthrough
  35. Kingdom Come Deliverance 2: Ars Dimicatoria Walkthrough
  36. Kingdom Come Deliverance 2: Arrow-head Walkthrough
  37. Kingdom Come Deliverance 2: In Vino Virilitas Walkthrough
  38. Kingdom Come Deliverance 2: Feast for the Poor Walkthrough
  39. Kingdom Come Deliverance 2: Spoils of War Walkthrough
  40. Kingdom Come Deliverance 2: Post Scriptum Walkthrough
  41. Kingdom Come Deliverance 2: The Thieves' Code Walkthrough
  42. Kingdom Come Deliverance 2: Panduan Troubadours
  43. Kingdom Come Deliverance 2: Panduan Burung Pemangsa
  44. Kingdom Come Deliverance 2: Panduan Pembersihan yang Baik
  45. Kingdom Come Deliverance 2: Ill Repute Panduan
  46. Kingdom Come Deliverance 2: Panduan The Spark
  47. Kingdom Come Deliverance 2: Panduan Semua Adil
  48. Kingdom Come Deliverance 2: Panduan Mencari Keadilan

How to Start the Materia Prima Quest

Once freed from the stocks in Troskovice, head southwest to the large lake. There is a mill here, and you should find its owner. After talking to him, agree to any job. This time, you'll have to carry sacks again, but not to the barn, to a cart.

Henry will tear one of the sacks, which will be noticed by the miller. Ask Kreisel what he is really transporting in these sacks. The man will then offer a more interesting job, but you'll need to prepare first.

Practice Lockpicking

As we noted in the main quest walkthrough guide, the miller's path involves learning stealth, theft, and lockpicking. Right after the candid conversation, you can go to the pantry and practice lockpicking. If you have already mastered this skill, just skip this step. We also have a detailed guide on lockpicking chests and doors, as well as guides on who can buy stolen items and how to earn quickly in this game.

Practice Pickpocketing and Knocking Out

Besides lockpicking, sometimes you'll need to pick pockets and knock people out in the world. Of course, if you're trying to play as a good guy, this might not be necessary. But since you've chosen the miller's path, we advise not to neglect the training and complete it as soon as possible.

Acquire Thief's Clothes

Never broken the law in Kingdom Come: Deliverance 2? Congratulations, it's time to start! Head to the marker on the map to a small settlement with two houses south of Jelejev. Go up to the second floor using the stairs and try to pick a simple lock on the chest. Inside, you'll find light clothing — exactly what you need to wear if you want to sneak somewhere quietly.

Tip: On this same attic, there's a chest with the most difficult lock. If you manage to open it, you'll earn the achievement "Nimble Fingers", find several drinks including savior schnapps, many dried herbs, and 110 groschen. There's also a silver doubling plaque — an item for playing dice. A pleasant bonus will be the "Mint" perfume, which will be useful for completing the miller's final quest.

Get Information from Zinek

Equip the obtained clothing, return to Troskovice, and talk to the guy in the stocks. He will tell you where the guards might have taken the parchment. When he asks for a password, choose any answer, as it will not affect anything. To increase your reputation, you can add at the end that it's not your first time.

Steal the Document from the Troskovice Town Hall

You can obtain the parchment in various ways: from lockpicking the basement door to stealing a key from any guard's pocket. If you choose the second option, it's best to rob the guard at the entrance before the town hall. Just be more careful, as other soldiers patrol this area and may notice you.

We managed to get the document quite easily. Wait until six in the morning and go through the courtyard to the town hall. A guard always stands by the basement stairs, but he won't see you if you jump down. All that's left is to move a little forward, pick the lock (highest difficulty level), or use the key obtained from the guard's pocket.

Of course, your adventure will not end there. When you deliver the document to the new employer, the quest will be completed, but you will not be invited to the wedding yet. This will start the quest "Forbidden Fruit".

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