Permainan untuk PC
Platform
PlayStation 2PlayStationXboxPSPNintendo DSMobileSNESGame Boy AdvanceMophunZodiacVideopac+ G7400Windows 3.xBREWDreamcastDoJaMSXGameCubeExEnAtari 8-bitWonderSwan ColorN-GageGenesisJ2MEGame Boy ColorAtari 5200Odyssey 2SymbianColecoVisionDOSLynxPalm OSWindows MobileNeo GeoiPod ClassicAtari 2600GP32Arcade
Tahun
Status
Game Terbaik untuk PC tahun 2004
Petualangan, Permainan edukatif (Pendidikan), Pandangan dari orang pertama, Sudut pandang orang ketiga, Teka-teki, Logika
май 2004
Adventure Workshop: 4th-6th Grade — 5th Edition is a first-person adventure with a mixture of educational game and puzzle from the developers of The Learning...
Simulator, Pandangan dari orang pertama, Sudut pandang orang ketiga, Pandangan dari atas, Helikopter
18 Maret 2003
Apache Air Assault (2005) is a first-person simulator with a touch of helicopter simulator from the developers from the InterActive Vision A/S studio. The game is...
Arkade, Petualangan, Permainan edukatif (Pendidikan), Permainan musik, Sudut pandang orang ketiga, Teka-teki, Logika
30 September 2004
Didi and Ditto: Kindergarten is a third-person arcade game with adventure, educational, music and puzzle elements from developers Kutoka Interactive Inc. The game...
Permainan peran, Pandangan dari orang pertama, Sudut pandang orang ketiga, Fantasi / abad pertengahan
16 Januari 2004
Shadowbane / Shadowbane: The Rise of Chaos is a first-person role-playing game with fantasy game elements from developers from Wolfpack Studios Inc.. The game is...
Petualangan, Pandangan dari orang pertama, Sudut pandang orang ketiga, Futurisme (Masa Depan), Teka-teki
4 November 2004
Pemain:
5.5/10
Star Trek: Die Verlorenen is a first-person adventure with puzzle...
Permainan peran, Simulator, DLC, Simulator penerbangan, Pandangan dari orang pertama, Sudut pandang orang ketiga, Futurisme (Masa Depan), Perang Bintang
26 Oktober 2004
Metacritic:
77/100
Star Wars: Galaxies — Jump to Lightspeed — space combat in Galaxies is similar to ground combat. Players must aim at their targets (they often need to...